uxus
11-22-2002, 04:57 PM
Hy there! :wavey:
I have a liitle problem: i did a hand with polygons and enveloped it to bones, i fine tuned the envelope, and then i found that the fingers aren't rotate correctly.
The question is: how to fix this in XSI?
I had the same problem in maya and i fixed this by setting up the local rotation axis for each bone.
Help me please cause i dont want to loose my envelope.
Thanks! :thumbsup:
I have a liitle problem: i did a hand with polygons and enveloped it to bones, i fine tuned the envelope, and then i found that the fingers aren't rotate correctly.
The question is: how to fix this in XSI?
I had the same problem in maya and i fixed this by setting up the local rotation axis for each bone.
Help me please cause i dont want to loose my envelope.
Thanks! :thumbsup:
