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View Full Version : Neverending short movie project


PetriJ
12-02-2005, 04:28 PM
Here's my first attempt with Zbrush, but I've been using many different 3D programs before, so I'm not new with 3D.
This seems like a really cool program if you want to create something very detailed very quickly. I did this in couple days, and I'm still just learning this program.

So here's couple sketches for this creature.

http://dawnkill.com/galleria/albums/userpics/10001/fishguy.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest012.jpg


And here's some screenshots from the prosess.
http://www.dawnkill.com/gallery/crap/zbrushtest004.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest005.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest006.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest007.jpg

PetriJ
12-02-2005, 04:31 PM
more
http://www.dawnkill.com/gallery/crap/zbrushtest014.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest015.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest016.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest017.jpg

And couple test renders.
http://www.dawnkill.com/gallery/crap/zbrushtest008.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest009.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest010.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest011.jpg


And finally a quick test, yet without textures.
This is painted in photoshop, using one of the test render, so I would know better what sort of textures to create later.
http://www.dawnkill.com/gallery/crap/zbrushtest018.jpg

PetriJ
12-08-2005, 01:52 PM
So, here is the block model for Zbrush, and below it two screenshots of the animatable mesh(design of it). Now it's far better to animate, since the polygon flow is designed, considering how the character will move, and how the muscles go. I drew the polygon flow over a texture in Zbrush, so it's easier to design it. Later I just snapped new polygons over my old Zbrush model, using the drawed polygon texture.
http://www.dawnkill.com/gallery/crap/zbrushtest013.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest021.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest022.jpg

And since I'm here, I might as well put couple renders here too. As you can all see I just threw some color in, but the textures are coming.
http://www.dawnkill.com/gallery/crap/zbrushtest019.jpg
http://www.dawnkill.com/gallery/crap/zbrushtest020.jpg

PetriJ
12-28-2005, 03:56 PM
Here is a concept of a girl that is going to be in that new story.
This concept was also a research of the style I want in this short film. This girl is going to be rendered to look as real as humanly possible, though I don't think I will reach the level of the LOTR. At least by my self and with my 1,6 Ghz amd http://forums.sijun.com/images/smiles/icon_smile.gif
This film is going to be very dark and stylized. Think of TimBurton-mixedwith-Giger-mixedwith-me, and you should get very close.
I just made the storyboard, and starting to make a block animation.

http://www.dawnkill.com/gallery/crap/girlconcept001.jpg


And a mood concept.
http://dawnkill.com/gallery/crap/Girl003.jpg

dudethedreamer
12-29-2005, 12:41 AM
Are people allow to post replys in this thread? Well i just wanted to say great concept of the girl. Love the art of it. The monster is good too but i hate unexplainable concepts like that. They scare me and i dont understand their existence... Im not a 'concist' though... Antways

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12-29-2005, 12:41 AM
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