jat
12-01-2005, 11:19 PM
Hi guys, I got an extra transform node in my skeleton heirarchy and i cant get rid of it without it effecting my model:
This is what I did
I wanted to copy my left arm joints from the clavicle and also keep the bone orientations, I tried mirroring the joints and the orientations were not mirrored correctly.
So instead I unparented the chain from the spine, put the chain in its own group. Then I set the pivot scale to the origin and then scaled in the x axis by -1, then I ungrouped and parented the left clavicle to the spine4 joint but now I have an extra transform node in my heirarchy and if i ungroup it or remove it while keeping the duplicated chain, the entire arm chain is rotated and i dont know why, do i have to keep this transform node?
hopefully the image will help..
http://www.brownproductions.co.uk/problem.jpg
Thanks.
This is what I did
I wanted to copy my left arm joints from the clavicle and also keep the bone orientations, I tried mirroring the joints and the orientations were not mirrored correctly.
So instead I unparented the chain from the spine, put the chain in its own group. Then I set the pivot scale to the origin and then scaled in the x axis by -1, then I ungrouped and parented the left clavicle to the spine4 joint but now I have an extra transform node in my heirarchy and if i ungroup it or remove it while keeping the duplicated chain, the entire arm chain is rotated and i dont know why, do i have to keep this transform node?
hopefully the image will help..
http://www.brownproductions.co.uk/problem.jpg
Thanks.
