justinH
12-01-2005, 03:18 PM
This is my first post on cgtalk, so I'm looking forward to seeing the feedback on my project. I've been working on a forest environment for a gnome story animation that is for a class project (there really aren't enough gnomes being done in cg). I'm open for any comments/suggestions you might have on how I can make it better.
The gnobbly looking hero tree is actually a stand-in tree at this point. I've made a more detailed tree in Zbrush, but am having a great deal of difficulty in getting the displacement maps exported properly and having them show up in Maya. Any advice on that matter is very welcome.
The gnobbly looking hero tree is actually a stand-in tree at this point. I've made a more detailed tree in Zbrush, but am having a great deal of difficulty in getting the displacement maps exported properly and having them show up in Maya. Any advice on that matter is very welcome.
