View Full Version : Civil War General
I just finished the modeling of the general and will start texturing him soon. He is 3487 polygons and I am going for one texture map at 1024x1024.
okay, I did the jacket and some of the sword. Working on the belt right now. Bring on the crits.
12-01-2005, 03:49 AM
Hey I really like the texture work so far! Are you using any references for your clothing? This piece looks really promising, I'll be watching for updates!
12-01-2005, 12:26 PM
wow look at that texture, great stuff m8, only critique is that I think you need extra edge loops on his knees but I dunno, you're the expert :thumbsup:
finished the belt, but I am not happy with it. may come back to it later. Did some of the sword too.
DanVL: I am going off of old civil war picts found online.
Hellboy: The knees in the wireframe are a little deceptive. They are boots and the knee will bend behind what you see in the front, so polys aren't need in the front. Or so I hope.
12-01-2005, 07:01 PM
I think he needs some deltoids and his head is slightly too large
did the face and made some changes to the jacket. Just started the boots so ignore them for now.
12-02-2005, 11:15 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.