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markovicd
11-30-2005, 02:48 PM
can`t do it right don`t know what is the problem... i think i have done everything right ( or maybe not! ?:( )

anyway this tutorial

link... (http://www.3dfuturebits.org/forum/viewtopic.php?t=134)

and i get this result like guy from second page ( his pic )

http://sulley.dm.ucf.edu/~bspingarn/misc/mazda6help.jpg

don`t know what is the problem please help!

AndreasMartin
11-30-2005, 02:52 PM
do you have an environemnt set up? something to reflect on the car surfaces?

markovicd
11-30-2005, 03:02 PM
i have done everything like in tutorial...

markovicd
11-30-2005, 03:12 PM
here ...
this is what i get

http://markovicd.animacija.org/astrabad.jpg

Komarcic
11-30-2005, 03:41 PM
oh maaan, you can't expect to get reflections if you don't have any lights in the scene!!
find a tutorial on 3 point lighting. reflections don't appear in dark or do they??? you NEED to put some lights in the scene.

use 1 directional light as the sun light source. place it high above the scene and direct it to the car. besides that, use spot lights for your fill and key lighting.

this tutorial DOES work, but assuming that you know how to set up your scene. 10% of succesfull render is the shaders, and the rest is lighting and tweaking.

ghostlake114
11-30-2005, 03:49 PM
As I see, this tutorial use FG..So, step 9,10,11 is really important..If you have setup right... (at leat the camera environment is white), so the scene CAN NOT black
@3d_guru: sorry but we neednt any light here, the camera background, the plane upper and sphere are exactly our light source

markovicd
11-30-2005, 03:54 PM
i have removed spehere and i have light now... don`t know why..
http://markovicd.animacija.org/a.jpg

and yes... we have final gather i don`t think there is light needed...!

ghostlake114
11-30-2005, 03:58 PM
yep, the fact I think sphere is not neccessary here, we have light from camera, light from plane that could also create reflection... so..no nead for sphere :)

markovicd
11-30-2005, 03:59 PM
problem solved... now just to model headlights and fix render ;)

Lalecp
12-01-2005, 05:30 AM
i just went through this tutorial too your scene is way too purple the writer meant

purplish-white (HSV : 287,0.028,1)


instead of purplish-white (HSV : 287,0.28,1)'

atleast i think so it makes more sense

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