View Full Version : mental raybump maps
blurgh 11-30-2005, 02:51 AM Hi guys,
Im tryign to render a frame out in mental ray on production quality... 30 min render to find out my bump mapping hasnt come out ?
have i forgot to set something,
the textures are on standard blinn or lambert shaders
cheers guys
Darken_R
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ghostlake114
11-30-2005, 11:06 AM
try to search :)
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http://forums.cgsociety.org/showpost.php?p=2133238&postcount=6
bump with MR shader
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http://forums.cgsociety.org/showpost.php?p=2377794&postcount=42
bump combiner shader by great francesluce :).... as I remember It could be downloaded from highend3d.com
floze
11-30-2005, 03:46 PM
Hi guys,
Im tryign to render a frame out in mental ray on production quality... 30 min render to find out my bump mapping hasnt come out ?
have i forgot to set something,
the textures are on standard blinn or lambert shaders
cheers guys
Darken_R
Is the filter method in the filetexture nodes set to at least Mipmap? If you want to avoid texture filtering before bump, set it to Mipmap and turn the Effects value down to 0.0 in the filetexture's effects rollout.
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