Skeee
11-29-2005, 07:25 PM
Hi All,
Hope someone can help with this (or know if it is at all possible)..
I'm wanting to take an existing max bones skeleton keyframed animation and convert this into a Biped
with the exact same animation.. so that it can be animated using Biped instead of
max bones.
Anyone help with any advice on how to do this please?
Many thanks,
Skeee!
Hope someone can help with this (or know if it is at all possible)..
I'm wanting to take an existing max bones skeleton keyframed animation and convert this into a Biped
with the exact same animation.. so that it can be animated using Biped instead of
max bones.
Anyone help with any advice on how to do this please?
Many thanks,
Skeee!
