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View Full Version : Texture flickering in rendered sequence (?)


Georgy
11-29-2005, 04:13 PM
Goodevening colleagues.

I'm faced with a often heppening broblem, of texture flickering.

I have a quite simple scene, i have an object (road) with grainy texture, and a camera with slow transformation. The texture of the road starts flickering in sequence.
I use 512x512 tex. (And render in Pal resolution). I've tweaked sampling settings, different filtering models(Box, Mitchel...), but minor flickering is still there.

Is there any possibility to solve this problem? Now i'm using Maya 6.1.

Thank you, very much.

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