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View Full Version : Theory about type of shader (lambert, phong...)???


ghostlake114
11-29-2005, 08:14 AM
I am searching for document about theory of shader like lambert, phong... I only know wikipedia.com and cgwiki.com, but both of them do not have information I want, for example, this is about oren-nayar :(...just history more than tell the base of oren nayar
http://www.wikicg.com/wiki/index.php/Oren-Nayar
Could anyone tell me a good resource to start :bounce: :bounce: :bounce: :love:
Thanks a lot

HowardB
11-29-2005, 08:36 AM
Look at some lecture notes here. LINK (http://www.dgp.toronto.edu/%7Ekaran/courses/csc418/fall_2005/index.html)

You can read lots about the math behind making them. Ohh and do check out the Wooden Monkey Hall of Fame. One guy even made a full GI ray tracer! (look at the bottom of the Wooden Monkey Hall of Fame)

LehaS
11-29-2005, 08:44 AM
Take a look here also

http://www.neilblevins.com/cg_education/cg_education.htm

floze
11-29-2005, 12:38 PM
Hehe, I vote ghostlake for No.1 thread-poster.

Here's my favorite ones, since they're simple and illustrated:

http://www.the123d.com/tutorial/general3/reflections01.shtml

http://www.the123d.com/tutorial/general4/reflections2-1.shtml

fabergambis
11-29-2005, 02:09 PM
Thank you guys for this useful links.

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