Gibbz
11-28-2005, 09:35 AM
im trying to use the following
polyOp.applyUVWMap <Poly poly> \
<#planar | #cylindrical | #spherical | #ball | #box> | <#face> \
utile:<float=1.0> vtile:<float=1.0> wtile:<float=1.0> \
uflip:<boolean=false> vflip:<boolean=false> wflip:<boolean=false> \
cap:<boolean=true> tm:<Matrix3=identity matrix> channel:<integer=1>
im trying to facemap just a selected face, is there a way to do this using this method, but only on the selected face instead of the whole object?
Thanks
polyOp.applyUVWMap <Poly poly> \
<#planar | #cylindrical | #spherical | #ball | #box> | <#face> \
utile:<float=1.0> vtile:<float=1.0> wtile:<float=1.0> \
uflip:<boolean=false> vflip:<boolean=false> wflip:<boolean=false> \
cap:<boolean=true> tm:<Matrix3=identity matrix> channel:<integer=1>
im trying to facemap just a selected face, is there a way to do this using this method, but only on the selected face instead of the whole object?
Thanks
