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doos
11-28-2005, 02:47 AM
Hey just a quick question.

Background info: 0 art background besides self-taught stuff.

Ok I was doodling for a while in MS Paint and I made this:
http://www.doosdesigns.com/random2.JPG

I actually like it, and the composition and everything seems really comfortable to me. I tried capturing motion and I think I did it.

The BIG problem here is, it works for me because I drew it.

I showed it to a few friends and got the thumbs down :scream:

Can anyone else find some art in this?

Vertrucio
11-28-2005, 06:25 AM
Hate to break it to you, but it's really just scribbles. Maybe there's some small bit of artistic value in there, it may be the same latent want for an evenly composed image that everyone has when they draw.

Now, if you can survive the ugly realization of that fact, here's what you can do to produce art that more people can appreciate.

Practice your draftsmanship, as in draw from life. Setup objects in front of you every day and render them as realistically as you can. That's the first step and it'll really help you learn to control your tools to do what you envision.

I'd suggest taking classes on perspective and life (figure) drawing too, if you can't get access to these, ask friends to model for you or draw from books and magazines. Also, while some might frown upon this, I'd actually recommend finding artists you like and copying their work, things like comics, paintings, etc... The copying also helps you learn tool control, gives you insight into how those other artists did their work, and getting into these artists will give both inspiration and courage through the low periods of artistic training.

Even if you want to work abstractly or in some kind of style, every artist has some sort of foundation in the real, after all, you have to learn to draw what you see before you can draw things you don't see.

Mu
11-28-2005, 09:19 AM
I agree with everything Vertrucio said and would like to add that for me a good starting point was Ron Lemen's article on basic forms (like cubes, cylinders, a.s.o.) and shading those. Or just head on over to the "Art theories and technique" section of cgtalk and find the tutorial sticky!

As concerns wether there's any "art" in your painting...:
Man, that is not only a question which boosts endless discussion on much more refined works (no crit, you labeled it "doodles" yourself:) ), but also completely irrelevant. If it works for you, if it makes you happy, keep it up, for heaven's sake! It is wonderful to find something to do that cheers you up.
But if you go for things like capturing motion in an abstract way you will find that people who are particularly successful at this went through all the details of learning the basics and could depict a very non-abstract subject, too (don't know if you have ever seen William Turner's "rain steam speed" (http://www.ibiblio.org/wm/paint/auth/turner/i/rain-steam-speed.jpg)).

Get some craftmanship - it's fun!:)
and get rid of that ms paint thing! :scream: There's so much good freeware around: google "artrage" and "artweaver", just to mention two.

Keep it up:thumbsup:

icknick
11-28-2005, 10:21 PM
The secret to any good artist is being a good B.S.er. Being a smart ass gets you far. If you can make a sound argument why your art is art then it is. You can say that since you are self taught and do what makes you happy. Then your art is for the joy of everyone who isnít an artist. You get the idea have fun and do what makes you happy.



~Nick

doos
11-28-2005, 11:26 PM
Vertrucio - Ah that's some great advice!:buttrock: it is like when you look at clouds. You'll see some awesome battleship ready for attack and you'll point it out to someone else and receive a blank stare.

I think I'm going to try some realism, too bad I only have a mouse


Mr. Mu - Ok if I start I found my starting point. Your points about starting with realistic are totally true just like vertrucio. As for programs, I own photoshop but it's so much easier while I'm waiting for something to load, just open MSPaint doodle for 30 seconds and then continue what I was doing.

icknick - yeah, that is a more commercial way of looking at art. Since I don't want to do it to make a living, I'd rather have the audience feel the art instead of pretend feeling. But I got what you're saying


Here guys I have so many of these here are a few more:

http://www.doosdesigns.com/camelman.JPG

http://www.doosdesigns.com/circles5.JPG
http://www.doosdesigns.com/elvisfishj.JPG
http://www.doosdesigns.com/flex.JPG
http://www.doosdesigns.com/jackaman.JPG

doos
11-28-2005, 11:28 PM
http://www.doosdesigns.com/pants.JPGhttp://www.doosdesigns.com/thethingj.JPGhttp://www.doosdesigns.com/wormman.JPG
here are a few more

icknick
11-29-2005, 01:05 AM
Okay the Elvis fish made me laugh.
Most people first learn how to use the media, and then they figure out how to make art with the media. When you can produce a realistic work you basically prove youíre mastering of the media, and the concept of depth/form/subject/perspective/scale/ectÖThe next step is to demonstrate you understand what you did and to make the audience feel your work. To do this you got to know your elements. Like color theory. What dose the color red invoke. Danger, tension, passion? How do the horizontal lines affect the work? Calming, peaceful, relax? Thatís the idea of abstract art. Now some say this isnít art but itís something worth thinking about.

~Nick

Vertrucio
11-29-2005, 03:12 AM
Being a B.S.er might work in the realm of fine art in museums and artsy societies, but they get you nowhere in the realm of commercial art such as illustration and animation.

Sure, you don't have Photoshop, but you do have pencils and paper. Once you understand how to draw with those, then you can worry about tablets and photoshop. I really suggest you stop toying with MS paint and your mouse, buy or make a sketchbook and draw like mad. What you produce this early in your training won't look all that great, but draw to learn, not to impress.

Remember, you need a strong foundation in order to be a commercial artist. Drawing traditionallyand in the real is the best way to get that foundation.

Gord-MacDonald
11-29-2005, 07:46 AM
If you are enjoying drawing, then draw - that is all there is to it.


Gord

Thr35h0ld
11-29-2005, 01:13 PM
I gotta say, I've seen some very good doodles in MSpaint. however, they use the single pixel brush exclusively and build it up LOOSELY. Don't take this personally, but what you have going on is really bad. If you don't have a wacom, this could be part of it.

Malachim
11-29-2005, 01:52 PM
if you get it printed building size and get it placed very provocative in public places, i might call it art.. but right now i would tend to categorize it "crap".. but colorful crap ;]

MrBajt
11-29-2005, 02:22 PM
If you are enjoying drawing, then draw - that is all there is to it.


Gord

I do agree to this statement :thumbsup:

jokko
11-29-2005, 11:03 PM
Your drawings are very effective: people already start talking and debating about them :)
Jokes aside, I think you should definitely keep drawing as much as possible with the only rule being: enjoy yourself. I think I understand what you're going through, and nothing is more important than how YOU value your work, except if you want to make money out of it :p
Once again, keep drawing! :thumbsup:
cordialy
Jerome.

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