Just
02-27-2002, 02:29 PM
My first post here, so hello for everybody :)
I'm working on my first human character model for Q3 engine and I'd like to know if it's possible to achieve light effect by directly paint specify color (color range) on texture. By "light" I mean that shadows from other object will not affect this area so he'll shine like Xmas Tree all the time (something like on the picture)
Cheers
Just
I'm working on my first human character model for Q3 engine and I'd like to know if it's possible to achieve light effect by directly paint specify color (color range) on texture. By "light" I mean that shadows from other object will not affect this area so he'll shine like Xmas Tree all the time (something like on the picture)
Cheers
Just
