frodog
11-27-2005, 08:40 AM
Hi, I am new to motion builder.
How do you pin the very tips of the toes so that they don't move?
I know that the standard control rig doesn't have an effector to control the very tips of the toes.
But you can actually make a toe effector by adding an additional bone, so that now my foot rig has an "ankle effector," "ball of foot effector," and "tippy toe effector" (my names).
But pinning the translation of the "tippy toe effector" doesn't stop the tip toes from moving around, as pinning the "ankle effector" or "ball of foot effector" stops their respective parts of the foot from moving around.
Is there any way to easily pin the translation of the very tips of the toes? I prefer not to use auxiliary effectors or the reverse foot setup (I like using the automatic floor contact detection).
Thanks in advance for your help!
How do you pin the very tips of the toes so that they don't move?
I know that the standard control rig doesn't have an effector to control the very tips of the toes.
But you can actually make a toe effector by adding an additional bone, so that now my foot rig has an "ankle effector," "ball of foot effector," and "tippy toe effector" (my names).
But pinning the translation of the "tippy toe effector" doesn't stop the tip toes from moving around, as pinning the "ankle effector" or "ball of foot effector" stops their respective parts of the foot from moving around.
Is there any way to easily pin the translation of the very tips of the toes? I prefer not to use auxiliary effectors or the reverse foot setup (I like using the automatic floor contact detection).
Thanks in advance for your help!
