Gabester
11-17-2005, 06:54 AM
does anyone know how to make a zoom effect in maya with textures simillar to the effect of the starfield in windows screen saver?
Basically I have an image with a white circle in the middle, indicating the distance, and I'd like some crazy non-linear, blurry sort of clouds to appear as they were coming out of the white dot.
I'm just racking my brain and I don't know how to do it. If I was to do it with procedurals, the animation couldn't loop because the texture is always different, and I need it to loop every 10 seconds or so. Any thoughts??
Basically I have an image with a white circle in the middle, indicating the distance, and I'd like some crazy non-linear, blurry sort of clouds to appear as they were coming out of the white dot.
I'm just racking my brain and I don't know how to do it. If I was to do it with procedurals, the animation couldn't loop because the texture is always different, and I need it to loop every 10 seconds or so. Any thoughts??
