MainlineX
11-16-2005, 08:29 AM
Hey there:)
I can't seem to get this thing to work, so I am hoping that someone can point me in the right direction here. Anyways, here is my little problem.....
I have made a scene and have used mental ray shaders. What I am struggling to do is, to somehow connect a transparency node to my mental ray shaders. To be more specific, I have a few mib_illum_blinn shaders and a misss_fast_simple_maya shader. There is obviously no transparency that I can see on any of these shaders.So, with that being said, is there a way to connect a transparency node to those shaders?? I see that there is a mib_transparency shader/node. Is that the one I use to get transparency on my shaders without affecting the colour of my current shaders?? Thank you in advance and any help would be GREATLY appreciated :) :)
Mills :)
I can't seem to get this thing to work, so I am hoping that someone can point me in the right direction here. Anyways, here is my little problem.....
I have made a scene and have used mental ray shaders. What I am struggling to do is, to somehow connect a transparency node to my mental ray shaders. To be more specific, I have a few mib_illum_blinn shaders and a misss_fast_simple_maya shader. There is obviously no transparency that I can see on any of these shaders.So, with that being said, is there a way to connect a transparency node to those shaders?? I see that there is a mib_transparency shader/node. Is that the one I use to get transparency on my shaders without affecting the colour of my current shaders?? Thank you in advance and any help would be GREATLY appreciated :) :)
Mills :)
