PDA

View Full Version : Shelby Stong's Demo Reel 2005


Stong
11-16-2005, 09:11 AM
*Updated, uploaded a larger and better quality version.


Heya, I just finished up my first character animation demo reel.

http://shelbystong.net/download.php?view.6 (LARGER VERSION)
http://shelbystong.net/download.php?view.5

Any comments are greatly appreciated. Thanks!!

sKullzao
11-16-2005, 10:26 AM
Nicely done man,

are those all free models?

looks sinple and clear, good job!!!

:thumbsup:

johnomahony
11-16-2005, 07:15 PM
Yo Shelby! Pretty cool reel :) . Haven't heard from you guys in awhile, what's up with that!? Give me a shout sometime dude!

- John

Stong
11-16-2005, 07:22 PM
Nicely done man,

are those all free models?

looks sinple and clear, good job!!!

:thumbsup:

Thanks, they are rigs/characters from a couple of friends here at school.

Hey John, wow man...long time no see. Things are going great! Just finishing up.

amannin
11-17-2005, 12:48 AM
I think it looks good. Though, the skipping (and this may be just because I have never attempted to do a skipping motion) looks a little weird -- but this is coming from an untrained eye. Also, the brick falls kind of "clunky," it feels very CG, and I dunno, just a lil' off. Other than that, I think you demonstrated your abilities rather well -- and I thought it looked good.

~just my humble opinion, I'm still a student, so not much validation there. GOODLUCK.

atow3212
11-17-2005, 12:49 AM
great work with anticipation/follow through. You're communicating a lot of personality through those rigs.

amannin
11-17-2005, 12:52 AM
one more thing, I think some lip sync demonstrations, would greatly improve your demo reel. best of luck...

Bad Sketch
11-17-2005, 01:06 AM
very nice Shelby nice choice for the sound clip...a Famliy Guy one may have been better but...still cool :thumbsup:

fx81
11-17-2005, 01:47 AM
great reel, love the weight lifting and kick in the nuts :applause:

Stong
11-17-2005, 06:23 PM
I think it looks good. Though, the skipping (and this may be just because I have never attempted to do a skipping motion) looks a little weird -- but this is coming from an untrained eye. Also, the brick falls kind of "clunky," it feels very CG, and I dunno, just a lil' off. Other than that, I think you demonstrated your abilities rather well -- and I thought it looked good.

~just my humble opinion, I'm still a student, so not much validation there. GOODLUCK.

Thanks for the words. One thing that I found is take a critique when you can get it. It's always great to hear what others see and find.

Capel
11-17-2005, 11:07 PM
hey Shelby. nice work! i think that most of your stuff works really well. i especially liked the spider animation. a lot of weight in there.

a few things that stood out to me were the bench animation, when the guy takes his head off and throws it. that whole part doesn't seem to work very well. i think it's a spacing issue. also, the jump over the block before the heavy lifting needs to be a bit higher at the peak of his jump.

other than that i'd say get some strong acting/lip sync pieces on the front of your reel and you should be ready to send it out. good luck!

hindianzz
11-17-2005, 11:09 PM
dude ur an animatorrrrrrrrrrr.....haha sweet job man...love your work...u out did yourself....cant wait to watch it again...only this time it will be on a bigger screen...fullsail for life shelby!

the alsoran
11-19-2005, 07:58 AM
First thing, change the music. It is unbearable and undermines all your work. Use a real track - this is entirely legal if the video is not for broadcast or commercial use, of which a showreel is neither.

Second, the bench sequence is the strongest, especially right before the head-throw, and therefore should be at the start of the showreel, ideally preceeded by Capel's suggestion of a lip-sync opener, (perhaps add this to an improved version of the full-body dialogue at the end).

Third, lose the spider sequence. It looks like five minutes work. Remember your showreel is only as good as your weakest sequence, and should always start with your strongest work and move down from there.

Finally, remove your contact from the start. It is only required at the end, as potential employers will look for it only if they decide they like your work.

Other than that, all previous critiques are valid.

Sparty
11-19-2005, 05:53 PM
Great job Shelby. Nice to see another fullsail'er here =)

modulor
11-20-2005, 01:20 AM
I saw your reel the day of demo reel presentation! Fantastic work. You really got the expression of the caharacters through the animation. Good job my friend!

I found this website where they are announcing that they are needing people to work for Ice Age 2. I saw some animators position. Just give a try and send your reel. Who knows.

Ok. here is the site. http://www.awn.com/

CGTalk Moderation
11-20-2005, 01:20 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.