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kelasa
11-16-2005, 12:36 AM
On a hard-surface model,

After I combound my geometry and have merged the vertices, I have a nasty crease where the geometry was merged. I've used the Sculpt Geometry Tool trying to smooth it out to no avail.

What can I do to illiminate the crease?

nubian
11-16-2005, 02:47 AM
i take it you're smoothing ?
just make sure the neighboring vert on the object you are mirroring along the axis you are mirroring from is aligned with the vert that's on the border.

MarioC
11-16-2005, 10:23 AM
check your normals.. ah.. i mean the normals of your vertices where the meshes where melt together ;)

i am sure they are split appart (or "set to face"), so you will always see a crease, whatever you do. set them all to "average normals" and there should be a fine smooth surface.

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11-16-2005, 10:23 AM
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