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View Full Version : Max 8 , skin bug? *normalize*


Diependaal
11-15-2005, 12:31 PM
Hi,

im currently skinning my character and doing it by vertex weighting. but now when i want to set vertexes to zero, i cant,, i have to unable normalize to do so. and than the mesh stretches, than i have to set normalize again after setting it to zero with normalize of, whats up with that ?

didnt have this problem in max 6 .. does someone know .. or am i doing something wrong, and what exactly is normalize, do i need it ?


HELP!

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11-15-2005, 12:31 PM
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