J.O.
11-12-2005, 11:58 PM
Well, I already brought up about final render volumetrics crashing with max 8 (what already is expected since I'm using it from max 7 version), but here are some 100% sure crashing situations that I get and are VERY anoyning:
1: Final Render finishes a LONG render and crashes max before saving the image, any way of saving my buffer before that? the odd thing is that scenes that aren't so heavy (take less time, didn't find a cutoff value yet), don't crash it at all.
2: Final Render crashes after launching 30 million photons- well, I think I'm asking for it now :D
Of course I'd better talk to cebas about those...
But here are the real bugs:
3: Creating a section object makes the scene crash 100% of the times if an poly-edited object or a shell-applied (both do it) are sectioned.
4: Material editor crashes when opened (instantly), no matter which renderer I'm using, it crashes one out of 3 attempts :banghead:
5: Edit poly crashes when applied to rather simple meshes
6: When reactor finishes doing a simulation
7: Sometimes altering an object's property in the editor makes the scene crash
8: After applying turbosmooth, and no I didn't set any insane ammount of iterations...
9: Sometimes after adding an envroment map
Any idea on what I should do to fix this mess? errors number 4 and 5 accompained me since max 6 ,and error 8 since max 7... :banghead: :cry:
1: Final Render finishes a LONG render and crashes max before saving the image, any way of saving my buffer before that? the odd thing is that scenes that aren't so heavy (take less time, didn't find a cutoff value yet), don't crash it at all.
2: Final Render crashes after launching 30 million photons- well, I think I'm asking for it now :D
Of course I'd better talk to cebas about those...
But here are the real bugs:
3: Creating a section object makes the scene crash 100% of the times if an poly-edited object or a shell-applied (both do it) are sectioned.
4: Material editor crashes when opened (instantly), no matter which renderer I'm using, it crashes one out of 3 attempts :banghead:
5: Edit poly crashes when applied to rather simple meshes
6: When reactor finishes doing a simulation
7: Sometimes altering an object's property in the editor makes the scene crash
8: After applying turbosmooth, and no I didn't set any insane ammount of iterations...
9: Sometimes after adding an envroment map
Any idea on what I should do to fix this mess? errors number 4 and 5 accompained me since max 6 ,and error 8 since max 7... :banghead: :cry:
