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Arkadius
11-12-2005, 10:51 PM
Hi all :D
This is my firs post on the forum - yeeej ;)
Finally I finished my last model - it's 4664 tri and has two colour maps - one 1024x1024 and the secend is 256x256

hope you like it :)

http://www.sitesled.com/members/arekkafarek/wolvwire.jpg

http://www.sitesled.com/members/arekkafarek/wolv1.jpg

http://www.sitesled.com/members/arekkafarek/wolv2.jpg

http://www.sitesled.com/members/arekkafarek/wolv3.jpg

pimeto
11-13-2005, 11:01 AM
oooops, sory, the images now loaded....

the only place i find disturbing in your model are the foot's. they are too low poly (i think)
you got a lot of polys on the hands (fingers etc.)

:lightbulb

but you did great on that model! :thumbsup:

luciferous
11-13-2005, 11:28 AM
it looks nice.. one problem though, those claws are way too long, he wouldnt be able to move his wrists once they retract.

other than that it looks good

Seebaer
11-13-2005, 12:48 PM
nice model, i like that you modelled the muscleflow very straight and also painted that details to the texture. but you forget to do it also in the upperleg area, so that area looks compared to the upper body for example, very undetailed...

but besides that very nive and accurate work.

Arkadius
11-13-2005, 02:16 PM
Pimeto -> thx, yeah, I think I could use a litlle bit more of tris there...

Luciferous -> thx man, you are absoulutly right with the claws XD no idea why i didn't noticed this simple issue XD

Seebaer -> jup, I must work on my PSP skils some more... Textures making is soo hard for me ;)

Thx all for the support, Cheers :D

Arkadius
11-13-2005, 05:13 PM
Thx for all coments :D

-> Pimeto - yeah, I think I could divide it once more at least

-> Luciferous -> you got 100% right with the claws man, I have no idea why haven't I noticed that before XD

-> Seebaer -> jup, I know I need to work on my textures some more.

Thx all :D

XepptizZ
11-14-2005, 12:15 AM
Dunno if it's said, but the only thing for now is taht the V-shape on it's chest and abdominal area looks very strange, like he's bursting from his blue coveralls. I don't recall perfectly, but I believe Wolverine used to have more of a straight shape. Not saying you should make a perfect copy (coz I like the armour plating), but it did look very good on him that way, with taht tigerprint and all.

fal$eProfit
11-14-2005, 02:51 AM
Pretty sweet. I would have to agree that the claws look to long to me. The side view of his legs seems too straight. Good job overall with the modeling

cuzzo
11-14-2005, 03:28 AM
overall i love this model the texturing is nice!!....aside from the thighs being just a smidge too wide from the front view, i think its nice, and me myself i like the claws, i didnt even notice them being so long until people pointed it out lol...but nice job so far i must say

Arkadius
11-14-2005, 03:14 PM
XepptizZ -> yeah, you are right with that tigerprint, I'ts a very comon look of him... Actualy I did my own concept of Wolverine, basing on some difirent concept (the look of Wolverine changed a lot during the years this hero exist). The V shape for example I took from his new X-men evolution series -> that's my main concept also, but I modified it a lot :) I wanted him to look more like a bee than a tiger :)

http://www.omelete.com.br/imagens/transfer/wolverine/evolution.jpg

Fal$eProfit -> thx for crit.

cuzzo -> thx.

Okey, okey I will change the claws for sure :D And I will make some rig and textures update, hope I will find time soon.

Cheers :)

Por@szek
11-14-2005, 11:34 PM
Czesc Ziomus ;]

Welcome Arkadius on this forum, I didn't see You here before. The model looks nice, but I thing the texture need a bit more sharpen. I also think U should put some lights to the scene, will looks a bit better. And the referencies U show, U will find better in the net then this one.

Take care buddy.

Arkadius
11-15-2005, 08:25 AM
Por@szek -> Hej dude :D
Yeah, It's my firs model that I decided is worth to be shown in to a little biger public :) The other thing is that I wanted to get as much opion on it as it's posible... But I was reading this forum for some time, and I saw you a couple of times here :]
Yeah, I know that textures need some more work... Adding loghts - good idea :D Will do that next time :)
And the reference -> I found it not so easy to find this charater in relax stand pose... But I was using lots of references for it. (that's why he looks so mixed - up ;))

See you around mate :D

pozdro 600

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