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View Full Version : Independent Game Developer Seeking 3D Contractors


DigiLusionist
11-12-2005, 06:31 AM
Looking for experienced LW / Maya 3D Artists (preferably a team) for remote contract work on an independently-developed online strategy game.

Contract involves:

- Modeling and UV Texture Mapping 50 low poly game characters (1500 poly count)
- Modeling and UV Texture Mapping 50 props (150-750 poly count)
- Modeling and UV Texture Mapping 10 vehicles (500-3500 poly count)
- Creating and applying UV textures (1024x1024) to a pre-created City Model
- Rigging and animating 100 in-game animation sequences

In addition to an upfront budget for the work, we are also offering profit-sharing payments (up to a specified limit). We will supply concept art and written descriptions / instructions for all work.

We will require resume and samples (can be online portfolio, .zip files, DVDs, etc.)

Interested parties may contact:

roger@eboncourtent.com (roger@eboncourtent.com)

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