grafikdon
11-11-2005, 08:29 PM
I was wondering if I could get some input from someone with the LW /Pointoven/Max Workflow experience. The Point Oven website pretty much didn't give info on LW/MAX integration. From their LW-XSI video you can import LWO into XSI with all the morph targets and surface names.
My aim is to model in LW including morph map creation and them import the lwo into max for skinning/animation. The animation will be baked to lightwave for rendering. I know about the animation baking part but is is possible to import lwo files into max jusyt like in XSI?
Yeah, I know I could export obj but once I import back into LWO it loses the surface attribute and UV coordinates which isn't helpful since I have to apply the textures in LW before rendering.
My aim is to model in LW including morph map creation and them import the lwo into max for skinning/animation. The animation will be baked to lightwave for rendering. I know about the animation baking part but is is possible to import lwo files into max jusyt like in XSI?
Yeah, I know I could export obj but once I import back into LWO it loses the surface attribute and UV coordinates which isn't helpful since I have to apply the textures in LW before rendering.
