View Full Version : Normal Mapping in Maya 7?
The Challenger 11-11-2005, 02:52 AM I want to learn how to normal map and I read some stuff on it. But is there anyway to normal map within Maya 7 without having to download plugins? If so, what is the best way of doing so? Any other tips and tricks would help too. Thanks in advance.
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PixelMachine
11-14-2005, 07:13 PM
Yes, if you plug a tangent space file texture's color into your blinn normal camera, you'll have normal mapping.
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11-14-2005, 07:13 PM
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