CharlesVarenne
11-09-2005, 07:19 PM
I just install the DT3D shader. It looks much better than the Misssfast skin shader and it generates less really mistake error and so on.... So I am really happy with it.
BUT I don't understand how the bump is working. I put a map in the scatter normal or/and specular normal WITH a 2d Bump node. All I get is just something strange which looks like weird specular... How can I create a proper Bump on this shader. ( I am using the version for Maya 7.)
Thanks to you all.
BUT I don't understand how the bump is working. I put a map in the scatter normal or/and specular normal WITH a 2d Bump node. All I get is just something strange which looks like weird specular... How can I create a proper Bump on this shader. ( I am using the version for Maya 7.)
Thanks to you all.
