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gago
11-18-2002, 07:22 PM
Hi,

i was just wondering if it's possible to replace the particles with geometry in maya. i saw a script that seems to do what i want but it's only for maya 1.X on irix(??). i need one for maya 4.x NT. has anyone done this before?

Thx


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Six60Sicks
11-18-2002, 07:44 PM
What you want to do sounds like particle instancing. Look it up in the docs. Heres the steps if you want to use a single object.


To instance a single object to particles:
1
Select source geometry.
2
Shift-select the particle shape.
3
Select Particles > Instancer (Replacement).
4
To hide the source geometry, select the geometry and select Display > Hide > Hide Selection

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