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View Full Version : New York Diner


Frankyc
11-08-2005, 06:38 PM
Please crit my work. It's sposed to be a 1950's diner set in New York.

It's 1,500 polygons, and what you see in terms of texture space is about 2 512x512s.

http://www.clark3d.com/Pat/Test6.jpg

http://www.clark3d.com/Pat/Test5.jpg

I have a few things to sort out like, putting lights in the interior, scaling up the corner columns of stone, and that nasty seam on the pavement on the corner.

Basvas
11-08-2005, 06:44 PM
maybe a bit to clean some dirt variations maybe..but i like the overall look

HellBoy
11-08-2005, 07:09 PM
very good, looks good in night time I'd say

do you have wire version

Frankyc
11-08-2005, 07:54 PM
here is the wires
http://www.clark3d.com/Pat/Wiresdiner.jpg

AdamAtomic
11-08-2005, 08:19 PM
I'm afraid I don't have much to crit, it looks very nice! There are a lot of sections that could easily and obviously be instanced for high performance on most consoles, great job!

onelung
11-08-2005, 11:58 PM
looks sharp, 2 crits, the poster on the side wall, should look a little more worn, seeing as how the brick has a gritty feel, and the outside columns are just strached versions of the inside columns, either make em the smae, or make it less aparent of streaching. good work.
-schu

Frankyc
11-09-2005, 09:53 AM
Thanks. Not got round to sorting the poster out yet.

http://www.clark3d.com/Pat/Test7.jpg

SHEPEIRO
11-09-2005, 11:07 AM
i would say the bricks in the coloums are still too stretched and look odd, make them the ame as the bricks around the top. nice design though.

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