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birbidouille
11-18-2002, 01:34 PM
Hi,
I build a character with bones, and to animate it more easy I linked three bones: when I rotate the first, the second rotate more than the first and the third rotate more than the second.

But after a certain number of frames in my animation, if I rotate the first bone, no one of others rotate. :bounce: Why ?


If you understand my problem with my tremendous english, you have a good ability for abstraction.

Thanks

Iain McFadzen
11-18-2002, 02:04 PM
When you create a Wire Parameter it's range is set to whatever the current scene range is (probably 0-100 frames) and the wiring won't work outside that range. You can either fix 'em one at a time in track view, or get the SetWireRanges script to do it for you (from scriptspot.com)

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