stuh505
11-06-2005, 08:29 PM
Using the unwrap uvw modifier, I am getting some strange effects.
The modifier allows sub object selections of components, but the numbering of these components seems to be in a different order than the numbering of the components on the underlying mesh
For instance:
uvwmod = $.modifiers[1]
edges = uvwmod.getSelectedGeomEdges()
deleteModifier $ 1
$.selectedEdges = edges
this does not yield the same selection, but a messed up version of the original selection
Collapsing the stack does not change the ordering of the underlying mesh, however
Is there any way to figure out what the actual underlying indices are from within the modifier?
The modifier allows sub object selections of components, but the numbering of these components seems to be in a different order than the numbering of the components on the underlying mesh
For instance:
uvwmod = $.modifiers[1]
edges = uvwmod.getSelectedGeomEdges()
deleteModifier $ 1
$.selectedEdges = edges
this does not yield the same selection, but a messed up version of the original selection
Collapsing the stack does not change the ordering of the underlying mesh, however
Is there any way to figure out what the actual underlying indices are from within the modifier?
