Creature
11-04-2005, 09:28 PM
Is there a way to apply different textures to particles groups? I think I'm missing something obvious here.
What I want to do is this: I have an object which is placed in the scene as a single particle. This particle is then destroyed by PFragment. Everything works fine. The original "whole" object has got a greyish texture. But I want the particles produced by the PFragment to have a red texture. How do I apply materials to particle groups?
What I want to do is this: I have an object which is placed in the scene as a single particle. This particle is then destroyed by PFragment. Everything works fine. The original "whole" object has got a greyish texture. But I want the particles produced by the PFragment to have a red texture. How do I apply materials to particle groups?
