Angryman
11-04-2005, 10:12 AM
Hi everybody, sorry for the second post in between several minutes... But i gotta get this render to go today.
Problem: I've got inbetween several renders a big one with a car drive... So not only camera movement, also moving geonetry. For this case I started off with a split in two renders. One for the street (static) and one with VraySphereFade (Gizmo around the car) Now the SphereFade plug in doesnt work. So i gotta use another render solution. Irradiance map doesnt work (Cant bake it<->moving geometry), because of flickering.
In which way should i render this scene (fastest way^^would be the best way) (settings etc.)
Thanks for any help!!!
Problem: I've got inbetween several renders a big one with a car drive... So not only camera movement, also moving geonetry. For this case I started off with a split in two renders. One for the street (static) and one with VraySphereFade (Gizmo around the car) Now the SphereFade plug in doesnt work. So i gotta use another render solution. Irradiance map doesnt work (Cant bake it<->moving geometry), because of flickering.
In which way should i render this scene (fastest way^^would be the best way) (settings etc.)
Thanks for any help!!!
