ldeej
11-04-2005, 06:14 AM
While trying to learn animation tasks on XSI I ran into an interesting excercise I wanted to do.
Given an animation (i.e. BVH animation file), and given an XSI rig (Character->Model).
What is the easiest way to transfer animation from one animation set to the other?
I found a way to do this but it sucks:
- Go through each animation curve
- Copy the keys
- Paste the keys on the animation for the other skeleton
There has to be a better automated way, right?
Searching on the web gave me some results on how to do this using Motionbuilder, but I do not have it so I would like to find a way to do this on XSI.
Any suggestions?
Given an animation (i.e. BVH animation file), and given an XSI rig (Character->Model).
What is the easiest way to transfer animation from one animation set to the other?
I found a way to do this but it sucks:
- Go through each animation curve
- Copy the keys
- Paste the keys on the animation for the other skeleton
There has to be a better automated way, right?
Searching on the web gave me some results on how to do this using Motionbuilder, but I do not have it so I would like to find a way to do this on XSI.
Any suggestions?
