mont
11-04-2005, 02:45 AM
Hi All,
I was wondering if someone can shed some light on some issues that I am having with using boujou and 3ds max / 3d maya.
I am trying to find a workflow that will allow me to be as efficient as possible as to getting my 3d scenes matched up to the camera footage.
I have gone through the tutorials on boujou so I have a basic knowledge on tracking and exporting my footage. I even got it correctly into my 3d app with little problems. I learned how to get the 3d scene into the proper scale. ( I learned a few other things to be aware of watching gnomon's digital sets 3: rendering and compositing dvd )
In my case I have footage of a large exterior site from helicopter shot. I have modeled all the 3d buildings and road ways. The question that I have is, In order to get the 3d models locked onto the actual track is it neccasary to have the proper 3d terrian modeled?
I have seem to get the buildings locked in place pretty good. But I am having issues with parts of the terrian. The terrian that I have modeled is pretty much flat, but the actual footage is not. When the tracking points come in there are not all in the same z ( in 3ds max )plane and y ( in maya ) plane. Do I need to put all the those points on the same plane?
If anyone can point me to any good url's, books or training materials to look at I would appriciate it.
Thanks
Alex
I was wondering if someone can shed some light on some issues that I am having with using boujou and 3ds max / 3d maya.
I am trying to find a workflow that will allow me to be as efficient as possible as to getting my 3d scenes matched up to the camera footage.
I have gone through the tutorials on boujou so I have a basic knowledge on tracking and exporting my footage. I even got it correctly into my 3d app with little problems. I learned how to get the 3d scene into the proper scale. ( I learned a few other things to be aware of watching gnomon's digital sets 3: rendering and compositing dvd )
In my case I have footage of a large exterior site from helicopter shot. I have modeled all the 3d buildings and road ways. The question that I have is, In order to get the 3d models locked onto the actual track is it neccasary to have the proper 3d terrian modeled?
I have seem to get the buildings locked in place pretty good. But I am having issues with parts of the terrian. The terrian that I have modeled is pretty much flat, but the actual footage is not. When the tracking points come in there are not all in the same z ( in 3ds max )plane and y ( in maya ) plane. Do I need to put all the those points on the same plane?
If anyone can point me to any good url's, books or training materials to look at I would appriciate it.
Thanks
Alex
