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Charkins
11-04-2005, 02:44 AM
This is a hand that I modeled in Maya and brought into Zbrush for the final tweaks. This is my first work in Zbrush and was focusing on as much detail as possible. I think it is done, but any comment you have is more than welcome! Thanks.

http://www.charkins.com/Gallery/LHand.jpg

comic-craig
11-04-2005, 06:22 AM
Shape and surface detail looks amazing. The colors on my monitor look a little weak- but that might just be my machine- maybe other people can comment on that. The pinky looks off to me- typically the pinky I believe should be shorter. There are all kinds of hands- and maybe this is one with a long pinky- but it just seems off to me... or maybe its the bend in the pinky... something in that area looks less the real. Otherwise- great job.

Guy In Rubber Suit
11-04-2005, 06:56 AM
Very nice work, but the fingers are a little off. It's not just the pinky, but the rest of them as well. The middle finger needs to be pulled up more, or probably just have the index and ring pulled back a bit. Otherwise good work.

Changeling
11-04-2005, 07:03 AM
first off... good work... no the crits:

a problem with most rigs of hands i have seen (i am a noob i must admit) is that all the fingers bend at 90 degrees to the palm... what I mean is each finger's plane of bend is parallel to that of the others, when in real life (look at your own hand) as the pinky curls it bend in a plane that is skewed towards the thumb.. that is not happening with your hand.

also the pinky especially is much taller than wide at its base seen best middle image bottom row.

can you post a wire?

keep up the good work.

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11-04-2005, 07:03 AM
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