PDA

View Full Version : Rendering Hair with IBL and FG


DanielKochlowski
11-03-2005, 03:56 PM
hello,

is it possible to render hair with FG ? I did some tests with a hair object a primitive and around that I placed a sphere with a white surface shader, but the hair stays black...

so the generell question is does hair render with FG ? strange thing is that hair has als the FG and GI settings in it...

thanks for any input

daniel

slipknot66
11-03-2005, 04:31 PM
Well, i think you need to convert your hair to polygons, i did a very basic test here and it worked just fine.

CGTalk Moderation
11-03-2005, 04:31 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.