vjholofx
11-03-2005, 03:14 PM
i am an xsi quy and been an animator (2d and 3d) for over 20 years. i also use zbrush since version 1. i recently got fed up with all the hoops other software puts u through to get to animating and had made the decision to just draw my stuff in flash and be done with 3d for a while. i did a project for ARTE in europe and took this path and got paid and they loved the work so i thought this would be the way to go on other stuff...but then i figured i had heard so much about pm i could spare 300 bucks on the off chance i could use it for something down the road.... i also was a bit hesitant as there is no mac port. i have a acer pc laptop so i gave in and bought a license.
all i can say is WOW...this was the first time in all my years that i could just be an artist instead of a technical detective when doing 3d stuff. i really am suprised more people are not using this soft for character animation. i still love softimage for some stuff but it is to complicated to get things done. painting vertex maps a million times really pisses me off. all the different ways to do one thing can get to be a bit much really.
i rigged a complex character in pm in under an hour and was off to the races. i am going thrióugh all the tuts and i did order joe cossmans cds.
i will post some work from a current project next week when i get back from paris.
i have looked all over to the answers to 3 questions but have not found them. maybe someone in the know can help me: maybe the answers are on joes cds but i wont get those until next week :sad:
1. is there the ability to bring audio in for lip sync?
2. i bought animanium for 400 bucks last year:rolleyes: works great with their skeleton models but forget getting ur stuff in to the pipeline to animate and u have to make everything in MAX first:eek: . is it possible to set up this kind of IK system in pm. where could i find this kind of tutorial. ( i have downloaded every tut off of the pm homesite and i want more!!!)
3.lastly i am interestd in how to keep a characters feet from going through the ground. i know it is in the documentation...i just have not come across it yet.
there ya have it.
just want to say that the soft really made me optimistic about doing character work in 3d for the stuff i am doing. THANKS ALOT
cheers
all i can say is WOW...this was the first time in all my years that i could just be an artist instead of a technical detective when doing 3d stuff. i really am suprised more people are not using this soft for character animation. i still love softimage for some stuff but it is to complicated to get things done. painting vertex maps a million times really pisses me off. all the different ways to do one thing can get to be a bit much really.
i rigged a complex character in pm in under an hour and was off to the races. i am going thrióugh all the tuts and i did order joe cossmans cds.
i will post some work from a current project next week when i get back from paris.
i have looked all over to the answers to 3 questions but have not found them. maybe someone in the know can help me: maybe the answers are on joes cds but i wont get those until next week :sad:
1. is there the ability to bring audio in for lip sync?
2. i bought animanium for 400 bucks last year:rolleyes: works great with their skeleton models but forget getting ur stuff in to the pipeline to animate and u have to make everything in MAX first:eek: . is it possible to set up this kind of IK system in pm. where could i find this kind of tutorial. ( i have downloaded every tut off of the pm homesite and i want more!!!)
3.lastly i am interestd in how to keep a characters feet from going through the ground. i know it is in the documentation...i just have not come across it yet.
there ya have it.
just want to say that the soft really made me optimistic about doing character work in 3d for the stuff i am doing. THANKS ALOT
cheers
