Eugen
11-02-2005, 06:27 AM
Hi everyone,
In my free time im working on a remake of the old nice characters from Quake3 for quake4.
There are Klesk the alien and Visor the cyborg..
Its not really a one to one version, more a special version of my fantasy? ;)
For the models i use Zbrush, 3D Studio max and Photoshop. One model have one 1024 Diffuse, normal map and specular map. Klesk have 1900 polygons and Visor have something about 2200. Is not realy orimize, but i thing it is ok. :)
so here some pics..
http://mitglied.lycos.de/milkablitz/visor/visor1.jpg
http://mitglied.lycos.de/milkablitz/visor/shot00010.jpg
http://mitglied.lycos.de/milkablitz/visor/shot00013.jpg
http://mitglied.lycos.de/milkablitz/klesk/klesk1.jpg
http://mitglied.lycos.de/milkablitz/klesk/shot00017.jpg
http://mitglied.lycos.de/milkablitz/klesk/shot00018.jpg
I work on the animation after reales of the SDK for quake4.
I hope u like it. :)
Efgeni
In my free time im working on a remake of the old nice characters from Quake3 for quake4.
There are Klesk the alien and Visor the cyborg..
Its not really a one to one version, more a special version of my fantasy? ;)
For the models i use Zbrush, 3D Studio max and Photoshop. One model have one 1024 Diffuse, normal map and specular map. Klesk have 1900 polygons and Visor have something about 2200. Is not realy orimize, but i thing it is ok. :)
so here some pics..
http://mitglied.lycos.de/milkablitz/visor/visor1.jpg
http://mitglied.lycos.de/milkablitz/visor/shot00010.jpg
http://mitglied.lycos.de/milkablitz/visor/shot00013.jpg
http://mitglied.lycos.de/milkablitz/klesk/klesk1.jpg
http://mitglied.lycos.de/milkablitz/klesk/shot00017.jpg
http://mitglied.lycos.de/milkablitz/klesk/shot00018.jpg
I work on the animation after reales of the SDK for quake4.
I hope u like it. :)
Efgeni
