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xfradera
10-31-2005, 03:20 PM
http://features.cgsociety.org/gallerycrits/183856/183856_1130775643_medium.jpg (http://features.cgsociety.org/gallerycrits/183856/183856_1130775643.jpg)

Title: Before And After My Son Was Born.
Name: Xavier Fradera
Country: Espana
Software: 3ds max, Photoshop, VRay

This are the normal status of my livingroom before and after my son was born.
It was modelled with 3dsmax and I used Vray renderer. Each shot took me about 12 hours. finally It was touched with Photoshop.

graffb
10-31-2005, 05:33 PM
Hi,

this is really great idea! Congrat!

Gangstashers
10-31-2005, 07:47 PM
Hey

i like the toys and the footprints are funny :P its hard to stand still so it seems hehehe... and i just noticd the hand prints on the wall lolz :P

also the carpet looks verry nice

Awsome job! Good luck with your son :D


Sheherryar

André Tobo
10-31-2005, 10:58 PM
Very funny man...
its a burned puff? hehe

ipdesigner
11-01-2005, 05:40 AM
*hahaha...okey return your son to where he belongs:D
*good job:applause:

techwarp
11-01-2005, 06:05 AM
great image and idea man,I like it a lot.congrats!:thumbsup:

iki212
11-01-2005, 08:35 AM
i like your idea man......awesome!!....i might do it , one day..:)

Pixelschumi
11-01-2005, 01:50 PM
Yes Kiddies, you'll have a lot of fun with them and then a lot of work :thumbsup: . But it's worth it.

soapy
11-01-2005, 05:11 PM
hahah, just wait until he starts coloring pictures... and walls..

Velk
11-01-2005, 05:39 PM
Waaahahaha! Isn't that the bloody truth!

Not crazy about the image grain but other than that nice work. I have to ask though, why does the floor change between images?

xfradera
11-01-2005, 07:24 PM
Yes, there are some things that changes between the firs image and the second (the floor, the wall colour, the curtain...) That's because I created the first image some weeks ago. Later I thought about create the same image but in its normal status (that means with my son touch). When I created the second image I reviewed some textures, and the position of furniture to improve composition.
Thanks for your comments one again.

TomerEp
11-02-2005, 05:45 PM
looks very realistic, I got ppl in this room asking me "whats so good about this picture?" so I told them "thats the thing, its not a picture! its 3d!" :)

TiskO
11-02-2005, 11:30 PM
The concept is good; however, im not too sure about the rug for starters. Its just too flat. Try some displacement mapping to give it a little more volume. Alose, you might wnat to watch where the colour blows out on the window, floor and lounge. Omni too bright iin the lamp. You might want to tone that down a little and use inverse square decay. Crank up the settings a little too, as to me it looks like there are some artifacts on the ceiling cornise (is that what its called???). Finally, floor looks to reflective.

In the irradience map parameters, try using min & max = 50 (minimum), clr thresh and norm thresh = 0.1 - 0.15, and dist thresh = 0.2-0.4

Sorry to be picky, but some of us have to tear apart your work to point out what needs to be fixed, so that next time, you have an image which look 100% better. Good luck, i hope this helps.

xfradera
11-03-2005, 09:36 AM
Sure, I will try your settings tonight and I'm going to compare the result. That's the kind of comments I like, sure I will take profit of them.

Thanks a lot

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11-03-2005, 09:37 AM
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