View Full Version : how to wire morph targets in max 3.1?
forgetful 11-16-2002, 04:02 PM Is there a way to wire morph targets in Max 3.1, maybe through expressions? I have two separate meshes a head mesh and a mustache mesh. Each has morph targets. I would like the mustache to be a slave of the head mesh so that when I animate the morph targets of the head the mustache will follow.
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BrandonD
11-16-2002, 08:03 PM
Wire Parameters are basically an easier UI to script controllers. You could theoretically do it in R3.
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