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View Full Version : FG mapping & freeze over render-farm


Arcon
10-30-2005, 01:32 AM
in the tutorial i just read here:

http://www.jupiter-jazz.com/wordpress/wp-content/data/tr4kv2/html/chapter1-FG.html

it says its best when rendering the FG map files (FG rebuild disabled) to render different ranges on different machines. however wouldn't that produce a possible inconsistance in radiosity when you later combined all the fully rendered frames...? wouldn't it be best to build up a nice big FG map on a single machine, then copy all files including resulting FG map to all machines, enable freeze and render whatever frame ranges?

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10-30-2005, 01:32 AM
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