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View Full Version : Character: Goblin Head


rBrady
10-29-2005, 11:36 PM
Here is a head that im working on the texture for. I didnt do the model. Though I did do all the zbrush work. Still not done but im far enough that I think im ready for some critique. Please dont be to nice. I really want to take this to the next level. I also know there are still a few seams in the textures. Havent had time to take those out yet.


http://rbrady.com/tmp/Forum/Textures/gobComposite1.jpg

my workflow has been -- Maya 7 > zBrush 2 > Bodypaint/Photoshop > Renderman 12.5.1

Ryan Brady

Darkseal
10-30-2005, 01:30 AM
The model looks good but the texture is too uniform. The pattern needs to be broken up and not so much the same look over the entire head, imo:D

Igo
10-30-2005, 04:55 AM
ughs nm, just read you didnt do the mesh.

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10-30-2005, 04:55 AM
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