Osaires
10-29-2005, 04:08 PM
Hi,
If i change my Data type inn the Primary Framebuffer to RGBA (float) 4*32 Bit,
i get this feed back inn the output windows
JOB 0.2 progr: 2.7% rendered on raymond.2
IMG 0.1 info : tonemap input range: [0.00390625, 1]
IMG 0.1 info : tonemap output range: [0.00390625, 1]
JOB 0.4 progr: 5.5% rendered on raymond.4
IMG 0.1 info : tonemap input range: [0.00390625, 1]
IMG 0.1 info : tonemap output range: [0.00390625, 1]
so i like to know if theres a metohde to show a diffrent range?
like inn this tutorial, http://throb.net/site_main/LinearWorkflow.html
but that doesn't work for me inn maya 7.
any idea?
If i change my Data type inn the Primary Framebuffer to RGBA (float) 4*32 Bit,
i get this feed back inn the output windows
JOB 0.2 progr: 2.7% rendered on raymond.2
IMG 0.1 info : tonemap input range: [0.00390625, 1]
IMG 0.1 info : tonemap output range: [0.00390625, 1]
JOB 0.4 progr: 5.5% rendered on raymond.4
IMG 0.1 info : tonemap input range: [0.00390625, 1]
IMG 0.1 info : tonemap output range: [0.00390625, 1]
so i like to know if theres a metohde to show a diffrent range?
like inn this tutorial, http://throb.net/site_main/LinearWorkflow.html
but that doesn't work for me inn maya 7.
any idea?
