jaykey
10-29-2005, 09:38 AM
What is the best way to start creating blend-shapes of just one poly body part, like the head?
I have a fully rigged body, with painted weigths and ik`s and the rest.
Now I want to start adding blend-shapes.
But I just want to "blend" the face of my model. How can I do this?
If I just select the base shape -> Create Blend Shape and Add some new Blend Shapes; will I have at end while moving the joints some problems., because of the whole body will duplicated and by fading in the blend shape will go to the "open arms" position :thumbsup: which I didn`t change from the base.
How can I just duplicate the head and add to the base shape some Blend Shapes?
I have read that it would be better to start first Blend Shapes and then Binding the Skin? What`s the right timeline?
Thanxx for your help...
I have a fully rigged body, with painted weigths and ik`s and the rest.
Now I want to start adding blend-shapes.
But I just want to "blend" the face of my model. How can I do this?
If I just select the base shape -> Create Blend Shape and Add some new Blend Shapes; will I have at end while moving the joints some problems., because of the whole body will duplicated and by fading in the blend shape will go to the "open arms" position :thumbsup: which I didn`t change from the base.
How can I just duplicate the head and add to the base shape some Blend Shapes?
I have read that it would be better to start first Blend Shapes and then Binding the Skin? What`s the right timeline?
Thanxx for your help...
