living_for_cg
10-28-2005, 06:56 PM
hi all.
this is a basic character which is going to be used in a short film made by 3dsmax. its a character made of clouds. in fact its cloudy .but it doesnt look like that. i want it to be like a real cloud which can be able to be biped. use lipsync and so on. i know i should use particle systems but dont know how. please help me with replies or related links.
thanks.http://forums.cgsociety.org/attachment.php?attachmentid=83546&stc=1
this is a basic character which is going to be used in a short film made by 3dsmax. its a character made of clouds. in fact its cloudy .but it doesnt look like that. i want it to be like a real cloud which can be able to be biped. use lipsync and so on. i know i should use particle systems but dont know how. please help me with replies or related links.
thanks.http://forums.cgsociety.org/attachment.php?attachmentid=83546&stc=1
