PDA

View Full Version : Shader effect help


cgkid
10-27-2005, 11:46 PM
Hey i saw this, and the person said it was done with sla 2.5 shaders c4d 7.5+, i was wondering how you would go about tweaking the shaders in r9 to achieve a similiar effect. Thanks

http://files2.turbosquid.com/Preview/Content_on_8_11_2002_01_05_39/headlight.jpg40DEA372-23B7-4420-AAE407954328005C.jpgLarge.jpg

http://files2.turbosquid.com/Preview/Content_on_8_11_2002_01_05_39/HL3.jpg3C3BED02-28C6-472A-B0D0E908F66B89AD.jpgLarge.jpg

Per-Anders
10-28-2005, 12:20 AM
Hi, the same way with the SLA shaders (as theyr'e now integrated in C4D), use the tiles shader to make vertical lines and create a bump map based on that, apply that to teh back face of the "glass" the front face would be the same but no bump (so you get a smooth reflection/specular on it). the interior chrome is using a reflection/environment of some image.

cgkid
10-28-2005, 12:57 AM
wow thats a lot harder to make than i thought, my initial try wasn't very good at all.

CGTalk Moderation
10-28-2005, 12:57 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.