View Full Version : OBJ2Max for Max 5?
watusi rodeo 11-15-2002, 10:33 PM Might this be available for Max 5 or anybody know of a way to import the .obj format?
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KiboOst
11-16-2002, 08:33 AM
try "obj max importer" in google :wip:
You will find free obj2max and max2obj.
Anyway, can't understand why this isn't standard now. obj is maya format, so discreet should put this standard...but well humm...
Kib
Abraham
11-16-2002, 05:20 PM
The version made for Max 4 also works fine with Max 5, the only problem I noticed yet is a weird uv problem when you export a mesh with mirrored uv as obj :) Ab
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