The Nemesiah
10-27-2005, 01:07 AM
Hi, I´m starting to get into Design visualization and I have noticed something that seems to me is an effect however I do not know it´s name or if it is indeed an effect.
Usually in desgn visualizations of architectural environments the human figure is used to stablish proportion, however rendering humans (specially clothed ones) tends to be a pain since they take an enourmous amount of time.
I have noticed that to get around this designers have come up with "Billboards" static Images with an alpha channel that can rotate to always seem perpendicular to the camera thus avoiding to look like planes when seen from the sides.
This bilboard effect is mostly used in videogames due to performance issues and can be found in corwds (animated but stuck in an angle), in grass (animated and rotating towrds the camera) etc...
Now there is a new effect that I have found that has trully amazed me and I´d like to know how it´s done and where can I find examples.
The effect I´m looking for is :
A billboard ellement that while beeing flat shows the same angle to the camera all the time, however as the camera rotates arond the element, this changes which image it projects thus creating a Faux 3D in which the whole of the element (person) cen be seen while still looking flat upon close inspection.
If anyone out there knows what this effect is called and how can it be reproduced or where can I find these elements to use I would greatly appreciate the info.
I use 3D studio Max 7 and by the looks of it this effect can be reproduced on most high end 3d software.
Thanks.
Ps. If any one knows if this post would be better placed somewhere else I`d be happy to move it, I did not search the forum as I do not know what to look for and I though this would be the best place to post my question.
Usually in desgn visualizations of architectural environments the human figure is used to stablish proportion, however rendering humans (specially clothed ones) tends to be a pain since they take an enourmous amount of time.
I have noticed that to get around this designers have come up with "Billboards" static Images with an alpha channel that can rotate to always seem perpendicular to the camera thus avoiding to look like planes when seen from the sides.
This bilboard effect is mostly used in videogames due to performance issues and can be found in corwds (animated but stuck in an angle), in grass (animated and rotating towrds the camera) etc...
Now there is a new effect that I have found that has trully amazed me and I´d like to know how it´s done and where can I find examples.
The effect I´m looking for is :
A billboard ellement that while beeing flat shows the same angle to the camera all the time, however as the camera rotates arond the element, this changes which image it projects thus creating a Faux 3D in which the whole of the element (person) cen be seen while still looking flat upon close inspection.
If anyone out there knows what this effect is called and how can it be reproduced or where can I find these elements to use I would greatly appreciate the info.
I use 3D studio Max 7 and by the looks of it this effect can be reproduced on most high end 3d software.
Thanks.
Ps. If any one knows if this post would be better placed somewhere else I`d be happy to move it, I did not search the forum as I do not know what to look for and I though this would be the best place to post my question.
