View Full Version : How to constrain an object to a vertex of another object

10-26-2005, 02:56 AM

I have a smooth-binded-character-model, and want to add a chain on a specific place of body. I tried to use constraints, but didnít work because the constraints look at object info unlike vertexes (component).
Then, I want to know how to write expression to input a vertex position into TranslateX, Y, Z (object mode) of another object.
At last, I will plan to use IK spline handle or dynamics for animating a chain itself.

For example,
An object to be target
pCylinderShape1 (name of A object)
pCylinderShap, vtx[6] (name in component editor)

B object to put on
nurbsSphere1 (name of B object)

How to exactly write in expression Editor in order to transfer vertex-position ??
Thank you so much

10-27-2005, 03:02 AM
I actually found it from here

http://www.youneedthisman.com/misctools.htm (javascript:ol('http://www.youneedthisman.com/misctools.htm');)

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10-27-2005, 03:02 AM
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