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Grooveholmes
10-25-2005, 02:06 PM
http://davivsjapan.com/02/ort2.jpg
concept by: Davi Blight

http://www.joshball.com/imagedump/daviball8.jpg
A screen cap of the low poly in Maya. Around 1100 polys.

http://www.joshball.com/imagedump/daviball14.jpg
A bit of the progress so far of detailing in zbrush.

captainboom
10-25-2005, 04:07 PM
Sweet looking character ...can I rig it


LATER
CAPTAINBOOM

Grooveholmes
10-25-2005, 04:10 PM
Sure, if you want.

SHEPEIRO
10-25-2005, 04:11 PM
that hairs gonna be fun, kind of reminds me of t6he grinch

captainboom
10-25-2005, 04:19 PM
Cool ..when you get it done let me know and I will rig it up...I what to rig it bacause The leg in the middle looks like it would be a challenge..

LATER
CAPTAINBOOM

Por@szek
10-26-2005, 05:28 AM
Cool design , nice concept. The model start looking also nice. Do U want make this fur on alpha channel or somehow else?

Keep it up.

krishki
10-26-2005, 06:42 AM
Cool work dude.. the detailing has come out good..

Grooveholmes
10-26-2005, 05:34 PM
Por@szek (http://member.php?u=96659)~I have been considering a combination of normal mapping and alpha planes.
Krishki~Thanks :)

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10-26-2005, 05:34 PM
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