dflipb
10-25-2005, 09:09 AM
Ok here is my problem.
I have about 1000 dancers in a club.
They are NURBS Planes with an animation texture on them. But I would like the animation frames to be at different points in time so they don't look like they are line dancing but rather going nuts randomly.
I would like to do it with the same blin material rather than making 1000 separate materials and manually randomizing their frame animation.
Please help. :shrug:
I have about 1000 dancers in a club.
They are NURBS Planes with an animation texture on them. But I would like the animation frames to be at different points in time so they don't look like they are line dancing but rather going nuts randomly.
I would like to do it with the same blin material rather than making 1000 separate materials and manually randomizing their frame animation.
Please help. :shrug:
